.:: Model Rocket Simulator ::.
Model Rocket Simulator
Computer Simulated Model Rocket
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 | using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Threading; namespace RocketSim001 { enum RocketEngine {A8, B6, C6}; // ENGINE TYPES class Program { static string DrawBar(double number, double outof, double max_size) { string bars = ""; if (number <= outof) { int num = (int)Math.Round((number / outof) * max_size); for (int i = 0; i < num; i++) { bars += "#"; } } else { bars = "# OVERFLOW #"; } return bars; } static double Thrust(double t, RocketEngine re) // THRUST OF ENGINE AT TIME T { double ret_thrust = 0; if (re == RocketEngine.C6) // C6 Engine { if (t >= 0 && t < .1) { ret_thrust = 3; } if (t >= .1 && t < .2) { ret_thrust = 9; } if (t >= .2 && t < .3) { ret_thrust = 9; } if (t >= .3 && t < 1.8) { ret_thrust = 5; } if (t >= 1.8) { ret_thrust = 0; } } return ret_thrust; } static double MassOfEngine(double t, RocketEngine re) // MASS OF ENGINE AT TIME T { double ret_mass = 0; if (re == RocketEngine.C6) // C6 Engine { if (t >= 0 && t < 1.8) { ret_mass = (0.0108 + (0.012 - (0.007 * t))); } else { ret_mass = 0.0108; } } return ret_mass; } static double Drag(double velocity, double diameter) // COMPUTE AIR DRAG { double area = Math.PI * Math.Pow(diameter / 2, 2); //F = .5 * density_of_air * velocity^2 * drag_coef * area return .5 * 1.225 * Math.Pow(velocity, 2) * .75 * area * Math.Sign(velocity); } static void Main(string[] args) { // MAIN PROGRAM LOOP while (true) { // DECLARE SIMULATION VARIABLES double height = 0; double velocity = 0; double acceleration = 0; double time = 0; double rocketdiameter = .05; double massofrocket = .05; RocketEngine re = RocketEngine.C6; double gravity = 9.8; double dt = .01; int delay = 100; // SPLASH SCREEN Console.Clear(); Console.ForegroundColor = ConsoleColor.Yellow; Console.WriteLine("ROSTISLAV PERSION - MODEL ROCKET SIMULATOR - C6 ENGINE\n"); Console.ForegroundColor = ConsoleColor.Green; // USER INPUT Console.Write("ROCKET DIAMETER (m) [0.05]: "); rocketdiameter = Convert.ToDouble(Console.ReadLine()); Console.Write("ROCKET MASS W/O ENGINE (kg) [0.01]: "); massofrocket = Convert.ToDouble(Console.ReadLine()); Console.Write("DELTA TIME (s) [0.01]: "); dt = Convert.ToDouble(Console.ReadLine()); Console.Write("DELAY TIME (ms) [1]: "); delay = Convert.ToInt32(Console.ReadLine()); Console.Write("ROCKET ENGINE [A8, B6, C6]: "); string re_string = Console.ReadLine(); re = RocketEngine.C6; if (re_string.Trim().ToUpper() == "A8") { re = RocketEngine.A8; } if (re_string.Trim().ToUpper() == "B6") { re = RocketEngine.B6; } if (re_string.Trim().ToUpper() == "C6") { re = RocketEngine.C6; } // RECORD KEEPING double max_height = 0; double max_velocity = 0; double at_height = 0; // MAIN SIMULATION LOOP while (height >= 0) { time += dt; // MOTION STUFF acceleration = (Thrust(time, re) - Drag(velocity, rocketdiameter)) / (massofrocket + MassOfEngine(time, re)) - gravity; velocity += acceleration * (dt); height += velocity * (dt); // RECORD KEEPING if (height > max_height) { max_height = height; } if (velocity > max_velocity) { max_velocity = velocity; at_height = height; } // DISPLAY STATS Console.Clear(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("SIMULATING: " + re.ToString() + " ROCKET ENGINE"); Console.WriteLine(); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("TIME: " + time); Console.WriteLine("HEIGHT: " + Math.Round(height) + " meters " + Math.Round(3.28 * height) + " feet"); Console.WriteLine("ACCEL: " + Math.Round(acceleration, 3)); Console.WriteLine("VELOCITY: " + Math.Round(velocity, 2) + " m/s " + Math.Round(2.24 * velocity, 2) + " mph"); Console.WriteLine("DRAG: " + Drag(velocity, rocketdiameter) + " Newtons"); Console.WriteLine("MASS OF ROCKET: " + (massofrocket + MassOfEngine(time, re)) + " kg " + Math.Round(((massofrocket + MassOfEngine(time, re)) * 1000), 1) + " grams"); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(); Console.WriteLine("MAX HEIGHT: " + Math.Round(max_height) + " meters " + Math.Round(3.28 * max_height) + " feet"); Console.WriteLine("MAX VELOCITY: " + Math.Round(max_velocity, 2) + " m/s " + Math.Round(2.24 * max_velocity, 2) + " mph AT: " + Math.Round(at_height,2) + " meters " + Math.Round(3.28 * at_height) + " feet"); // BAR GRAPH Console.WriteLine(); if (height < 200) { double console_width = 70; double max_value = 300; Console.Write("ROCKET HEIGHT: "); Console.WriteLine(DrawBar(height, max_value, console_width)); } // SLOW DOWN SIMULATION Thread.Sleep(delay); } Console.WriteLine(); Console.WriteLine("### SIMULATION COMPLETE"); Console.WriteLine(); Console.WriteLine("### PRESS X + ENTER TO EXIT. OR JUST ENTER TO RESTART"); string exit = Console.ReadLine(); if (exit.Trim().ToUpper() == "X") { Environment.Exit(0); } } } } } |